Find a group from all over the world

Groupfinder is a global looking-for-group/players platform for any and all tabletop games. Learn more here
Groupfinder is and will be free to use.
Latest update
Update log - July 2026 “Time to schedule”
Update log

Update log - July 2026 “Time to schedule”

Hope you are all having a nice summer. While we haven't been bombarding the site with massive updates these past few months, we have been working on things in the background. Just to keep you all somewhat updated and ensured, that we are still actively working on the platform - here is a brief update and check-in. Minor improvements Every now and then we have pushed new and small updates to the platform. Just today, we finally got around to implementing the time & day scheduling to the game posts. So if you have a game post running, be sure to edit it and add the days you are planning on running the game, and at what time the session would be starting. Players looking for games will be also able to filter the groups based on those parameters. Do keep in mind that since the feature is new, almost all of the games listed at the moment are still without a preferred day and time - so they will not be shown to you when you use the filter. But as time goes on and games update their listing, more and more will have those elements. Additionally a few updates were added to the game post creation process - nothing gamebreaking or -changing. Just some convenience factors. .gg We have officially shifted to a new primary web address (although you are free to keep using whichever domain ending you have before - nothing should be negatively affected. But Groupfinder can now be also accessed via groupfinder.gg Even though the platform is global - having the .eu ending seemed to cause more confusion than we had anticipated. But this is more of a cosmetic change - nothing in our core values or goals has changed as a part of this shift. Library evergrowing The library is rapidly growing - every week new entries are added. Some thanks to the help of a few volunteers, to whom we are extremely grateful. It is becoming a proper tabletop gaming resource now. But it will never be complete - we are seeing new tabletop projects and creators pop up all the time - and we would love to be a gateway between them and you. Group Manager This is the biggest element we have been working on since the start of the year (and even before). While not ready to go live - we are anticipating that the day is drawing ever closer by every week and testing cycle. Group manager will be a parallel mode to Groupfinder - a system to manage your.. well.. group. Keep track of timefinder polls to schedule the next session. Share files with your players - or make them private, so that only you can see them - or only some of the players. This will make it easier to keep track of various notes, lore and character backstories. Or just share gifs.. Also a viable approach. But until we have anything more substantial to report - I will be signing off for now. But will keep a watchful and helpful eye on the platform. And if you have a friend or a group that could benefit from using Groupfinder - be sure to tell them about the site - it will be a win-win situation. The more people know about Groupfinder, the faster your games get filled - and the faster you find a group to join. Till next time.

Read more

Recent posts

All latest posts (games and profiles). Both new and bumped posts end up at the top

New
Posted 6 minutes ago
en English ru Russian
DND5E
Dungeons & Dragons 5E
PATH2E
Pathfinder 2E
...
Online
Smith
Some information about me: My name is Vlad, I am 33 and from Bulgaria. I played oneshots and several campaings with my friends over like 6 years. As I'm DM in right now custom world without hombrew rules under DnD 5e 2014-2020 rules. Looking to meet new people, put down DM hat and play some games. Dont really want to play DnD2024(DnD5.5e), open to try other TTRPG  systems, especially pathfinders, mabye older DnD editions. Dont's: horror settings. As I work a full time job, I am looking to play in the evenings (EET/CET); about one day per week (biweekly works too but not preferrable). Feel free to DM me here if you have more questions :) I would be glad to join your adventuring party.
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
grounded: the helix organizations mistakes
Players
5/10
GM
1/1
Dungeons & Dragons 5E
en English

grounded: the helix organizations mistakes

Homebrew Homebrew
Newbie friendly Newbie friendly
The Helix Initiative was introduced to the public as a revolutionary leap in environmental adaptation, biological medicine, and survival science. Officially, the organization claimed it was developing new ways for humanity to survive ecological collapse, disease, and resource shortages. Behind closed doors, however, Helix operated hidden research divisions dedicated to experimentation far beyond legal or ethical limits. Somewhere deep within those divisions, a scientist identified in surviving records only as Dr. W██d████ T████ developed a machine capable of shrinking living organisms to less than an inch tall. The technology was presented internally as a breakthrough in resource efficiency and medical research—but many of the subjects brought into testing were children between the ages of eight and sixteen. Most never returned. You are one of the survivors. After undergoing the procedure, you awaken inside an ordinary city park that has become an impossible wilderness at your scale. Blades of grass tower like trees. Puddles become lakes capable of drowning entire groups. Ants patrol the dirt like armored soldiers, while spiders transform sections of the park into web-choked death zones. Every inch of terrain matters. Every storm is catastrophic. Survival depends on learning how to weaponize the environment itself—crafting tools and defenses from thorns, sap, insect shells, broken plastic, roots, and scavenged debris left behind by previous miniature civilizations that clearly did not survive for long. As you explore deeper into the park, you begin discovering abandoned outposts, collapsed shelters, and fragmented Helix logs detailing increasingly unstable experiments. The records reference attempts to create “evolutions chosen suvivors” capable of evolving beyond normal biological limits. Again and again, one phrase appears alongside heavily censored personnel files: MARROW SYNDROME. The disease slowly destroys the body in stages—first decaying bone tissue, then muscle structure, and finally flooding the lungs with blood. Somewhere among the corrupted files are hints that Dr. W██d████ T████ never joined Helix out of loyalty. Some logs imply he infiltrated the organization to expose its corruption, free the surviving test subjects, and continue researching a cure for a terminally ill child connected to the syndrome. Whether those rumors are true remains uncertain. Helix officially denies the existence of both the disease and the scientist. Not every strange thing in the park comes from Helix laboratories. Survivors occasionally encounter a bizarre figure known only as Rock—a hyper-muscular talking bee obsessed with shouting “MUSCLE” at every possible opportunity. Most groups dismiss him as insane until they realize he understands far more about the park than he should. One moment he acts like a reckless coach forcing terrified children to become stronger, and the next he casually references erased facilities, failed experiments, or “previous attempts” that nobody else remembers. Near the edges of abandoned Helix sectors, Rock sometimes becomes unusually quiet, staring into empty space before muttering warnings that sound less like jokes and more like genuine fear. HE IS WATCHING YOUR EVERY MOVE...

Read more

New
Posted 2 hours ago
en English
DND5E
Dungeons & Dragons 5E
PATH2E
Pathfinder 2E
...
Online
sixter
Hi! I’m Sixter — an Italian bilingual Professional GM and player who’s been happily lost in tabletop RPGs for about fifteen years. As a GM, I’m very much a story-first, character-driven person. I love building living worlds, weaving character backstories into the setting, and giving players room to surprise me. I enjoy roleplay, exploration, social intrigue, horror, historical and high-fantasy settings, and the beautifully ridiculous Rule of Cool moment. I’m just as happy with serious emotional scenes as I am with chaotic party banter. I currently have open slots for a Greek myth-inspired campaign on Daggerheart!  As a player, I'm the local hype-woman and note-taker! I love taking notes, engaging with lore, developing relationships with NPCs and other characters, and finding ways for my character to contribute to the group. Need a wingman to seduce someone? Here I am. Need a chaos gremlin? You're in for a ride. I especially enjoy games where the party feels like a group of people whose stories genuinely intertwine. I’ve played and/or run systems including D&D 5e, Pathfinder 1e, Daggerheart, Delta Green and others, and I’m always curious to discover something new. I’m comfortable with both beginners and experienced players and, as a player, I’m very happy to learn a system from the table. I’m based in Italy (CEST/CET) and tend to be a bit of a night owl, so European and many US-friendly schedules work well for me. Online, I’m comfortable with Discord, Foundry VTT, Roll20 and similar setups. A few things I value wherever I sit at the table, on either side: reliability, kindness, sharing the spotlight, and being genuinely interested in the story everyone is creating together. I don’t need every character to get along — but I do want the players to. If your idea of a great game is one where we can become emotionally invested in fictional people, get excited about lore, make terrible decisions for excellent reasons, and occasionally laugh until we forget what we were doing…I'm your gal.
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Dragons of Stormwreck Isle
New
Posted 14 minutes ago
Players
0/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Dragons of Stormwreck Isle

LGBTQ+ friendly LGBTQ+ friendly
Newbie friendly Newbie friendly
Hello! Hope you're all doing well. I'm a newish GM looking to run the DnD module "Dragons of Stormwreck Isle" with 3-4 brave adventurers! The sessions will take place on Sundays at either 3pm or 4pm EST / 7pm or 8pm GMT I'm queer so definitely expect a queer friendly environment and vibe. I want everyone to feel comfortable being themselves and having a good time I'm 29 so preferably I'd like to play with folks around my age group. so 21 and up please and we're going to run the sessions via Discord calls and using Roll20 as the VTT. If that sounds interesting to you, please fill out this form and I'll reach out to you soon! https://docs.google.com/forms/d/e/1FAIpQLSfIYP3i8ud5OJl8a9omMnEZYt84Z-h5Dn07n7gPZmblwhK0kQ/viewform

Read more

Tabletop RPG
Tabletop RPG
PROSPERON
Prosperon: a Bio-Cyberpunk RPG
Online
Campaign
Prosperon: a Bio-Cyberpunk RPG
Players
0/3
GM
1/1
Prosperon: a Bio-Cyberpunk RPG
en English

Prosperon: a Bio-Cyberpunk RPG

Newbie friendly Newbie friendly
No paid games No paid games
I'm a game designer, and I'm looking for a group of great players to help me playtest the crap out of it. Anyone willing to playtest will get a free digital copy of Prosperon on the house. I was thinking of running sessions every other week on Saturdays, since I already run a podcast campaign weekly. If you're interested, sign up and let’s have a blast. To give you an idea of the gameplay style, it’s about 65% roleplay and 35% combat, though that really depends on the group’s dynamics. If you all want more combat, I can absolutely make that happen. The game is a cyberpunk/biopunk mix set in a dystopian society on a distant planet far from Earth. Humanity colonized a world called Khaelmora, later renamed Prosperon by the human settlers. If you're interested, let’s get those dice rolling and have a good time.

Read more

Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
Playtesting a fantasy tabletop system
New
Posted 15 hours ago
Players
0/4
GM
1/1
Other
en English

Playtesting a fantasy tabletop system

Homebrew Homebrew
Newbie friendly Newbie friendly
TALES From the Loom is a system I've been working on for a few years. The setting is high fantasy with some sci-fi elements sprinkled in. I run free playtesting sessions for groups ranging from 2-6 players, typically for 2-3 hours. The game is pretty quick to learn, promise! Sessions are first come first serve and generally scheduled 1 week ahead of time. Joining the campaign here will let me know you'd like in and I'll send you a DM with some more information! If you enjoy games like: Ironsworn, D&D, Mausritter, Daggerheart or Dragonbane, you may find TFTL compelling! Hope to see you at the table soon! Heres a brief explanation of the core of the system and how it functions: Every roll in TALES is made with a dice pool of D6’s, the number of dice in the pool is noted by the number before the letter “D” e.g., 3D=3d6 You'll roll a pool of dice equal to a skill, and count how many dice show a 4 or higher in most cases. Disadvantage and advantage are represented by lowering or raising the number that counts as a success, either 3 ups or 5 ups. This is heroic fantasy, there's magic, capable heros and in general, good triumphs over evil. Though I will caveat this by saying tftl is much more lethal than other heroic fantasy games, most starting characters have about 2-5 Wounds (hit points or health) and in general most basic attacks inflict 1 Wound, when things go wrong in a fight, they go wrong very fast, for either party, what decides who lives and who doesnt is the dice and your own buy in to the fiction. TFTL rewards player engagment and invenstment in their characters inner life, there are a few systems that support this: -The narrative bonus is a +1 dice to +3 dice bonus that the GM awards you for engaging with the fiction, using clever tactics, and roleplaying your character honestly. You get it by describing actions, using your  characters personality, and backstory in roleplay, and through situational advantages like having the high ground. The reflections system is a journaling mechanic that rewards players for putting themselves in their characters head. After a session, during downtime in game, or whenever the urge arises, you roll on a prompt table and answer the prompt from your characters perspective. Then once you show the GM you get a +1 Dice bonus to any roll outside of combat in the next session. Exploration is a two sided mechanic, first you gather "discovery threads" in town, gathering rumors, studying old texts and maps or bribing locals for information about your current area. When your party ventures into unknown wilds, you can spend your gathered threads to make finding landmarks and mysteries easier, and the best part? You can level up by engaging with this mechanic, without ever drawing a blade or casting a spell. Theres a reputation system, crafting, lightning fast gridless combat, and more to explore within TALES From the Loom! So I hope you'll sign on for a free game, and come tell a tale or two at my table.

Read more

Latest update
Update log - July 2026 “Time to schedule”
Update log

Update log - July 2026 “Time to schedule”

Hope you are all having a nice summer. While we haven't been bombarding the site with massive updates these past few months, we have been working on things in the background. Just to keep you all somewhat updated and ensured, that we are still actively working on the platform - here is a brief update and check-in. Minor improvements Every now and then we have pushed new and small updates to the platform. Just today, we finally got around to implementing the time & day scheduling to the game posts. So if you have a game post running, be sure to edit it and add the days you are planning on running the game, and at what time the session would be starting. Players looking for games will be also able to filter the groups based on those parameters. Do keep in mind that since the feature is new, almost all of the games listed at the moment are still without a preferred day and time - so they will not be shown to you when you use the filter. But as time goes on and games update their listing, more and more will have those elements. Additionally a few updates were added to the game post creation process - nothing gamebreaking or -changing. Just some convenience factors. .gg We have officially shifted to a new primary web address (although you are free to keep using whichever domain ending you have before - nothing should be negatively affected. But Groupfinder can now be also accessed via groupfinder.gg Even though the platform is global - having the .eu ending seemed to cause more confusion than we had anticipated. But this is more of a cosmetic change - nothing in our core values or goals has changed as a part of this shift. Library evergrowing The library is rapidly growing - every week new entries are added. Some thanks to the help of a few volunteers, to whom we are extremely grateful. It is becoming a proper tabletop gaming resource now. But it will never be complete - we are seeing new tabletop projects and creators pop up all the time - and we would love to be a gateway between them and you. Group Manager This is the biggest element we have been working on since the start of the year (and even before). While not ready to go live - we are anticipating that the day is drawing ever closer by every week and testing cycle. Group manager will be a parallel mode to Groupfinder - a system to manage your.. well.. group. Keep track of timefinder polls to schedule the next session. Share files with your players - or make them private, so that only you can see them - or only some of the players. This will make it easier to keep track of various notes, lore and character backstories. Or just share gifs.. Also a viable approach. But until we have anything more substantial to report - I will be signing off for now. But will keep a watchful and helpful eye on the platform. And if you have a friend or a group that could benefit from using Groupfinder - be sure to tell them about the site - it will be a win-win situation. The more people know about Groupfinder, the faster your games get filled - and the faster you find a group to join. Till next time.

Read more

Promote on Groupfinder
Let others know about your crowdfunding project, ttrpg platform, shop, event or product. Reach tabletop enthusiasts right where they are. This helps us keep maintaining and developing the platform.
Get in touch

Randomly picked Library entries

Flashing Badger Podcast
Actual Play & Podcasts

Flashing Badger Podcast

English
Daggerheart
Actual Play
The Flashing Badger Podcast is a chaotic and character-driven actual play series where four friends dive headfirst into a rotating lineup of tabletop role-playing games. From cosmic horror in Delta Green to orc-filled misadventures in Havoc Brigade, and from interstellar terror in Mothership to Bigfoot-themed road trips in Oh Dang! Bigfoot Stole My Car, each campaign brings a fresh mix of storytelling, improv comedy, and unforgettable moments. Whether you're a long-time TTRPG fan or just love bizarre adventures, our cinematic audio and unpredictable gameplay will pull you in. Links youtube.com - Youtube channel discord.gg - Discord server patreon.com - Patreon page

Read more

Goblin Points
Actual Play & Podcasts

Goblin Points

Draw Steel
News
Interviews
News and interviews about Draw Steel and MCDM. New episodes twice a month. Hosted by Jon de Nor. Episodes drop on the 5th, a roundup of all the news from MCDM, and features from the MCDM community, and on the 20th, interviews with people from the community. Links goblinpoints.com - Official website youtube.com - Youtube channel spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed

Read more

No Lime Light Productions
Video

No Lime Light Productions

English
Youtube
Actual Play
No Lime Light Productions is a YouTube channel dedicated to content surrounding Prosperon: A Bio-Cyberpunk RPG, an independent tabletop role-playing game created by No Lime Productions. The channel serves as the primary hub for official game media, instructional content, and ongoing playtest material. The channel features a variety of content formats, including how-to guides, lore breakdowns, and an extended playtest podcast. These videos are designed to support players, introduce newcomers to the game’s mechanics, and expand on the worldbuilding present in the core rulebook. Lore and Voice Work A notable component of the channel is its series of lore videos. These episodes adapt narrative material from the Prosperon core rulebook and present it in a dramatized format. Voice performances for these videos are produced using ElevenLabs, a subscription-based service that compensates voice actors for the use of their vocal profiles. This approach adds additional atmosphere and characterization to the game’s setting. Playtest Campaign No Lime Light Productions also features a long-running “solo couples” playtest campaign. The series follows the game’s creators through their sessions, capturing the story as it unfolds, the emotional moments that come with it, and the ways they push and test the Prosper system. Over time, the campaign has become a defining part of the channel, giving viewers a clear sense of the game’s tone and how it plays at the table. Links youtube.com - Youtube channel nolimelightproductions.com - Prosperon official website drivethrurpg.com - DriveThruRPG library itch.io - Itch.io page ko-fi.com - Support the project

Read more