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Latest update
Update log - August 2026 “Group manager”
Update log

Update log - August 2026 “Group manager”

Oh boy. This is going to be a lot of things to talk about. We have been busy and productive. But, as is tradition - here is an update on the updates we have added - We have Group manager, post listings updates, library redesign, timezone filtering, game applications and some more. So here we go. Group manager We'll start with the biggest new feature on Groupfinder. The Group manager. This has been something we have been working on since the start of the year and now finally got around to releasing it.  /images/general-media/1786708533_fHKbu2AS.png What it is, is the logical next step from Groupfinder's core function. Once you find a group, you can move everything to the manager and keep track of your players, your documents, notes, maps, images, links, polls, timefinder polls and session notes. As an integrated part of the platform it will help you keep everything organized and in one place. You can read more about the manager on this info page we created.  But to break it down simply, here is a list of all the base functionalities: /images/manager-info/group-overview.png Manager dashboard As a group owner/GM, you can create a manager group within moments - Enter the game's name, add some illustrative images and the group is created. On the dashboard you can start adding images, organizing documents and inviting your players. Asset management All documents most likely should not be visible to all members. You can set different view and edit permissions for each category. For example, create a separate category for "The Goblin Boys" and let only your goblin players see the contents. You can share forbidden goblin knowledge with only them. Or create a category, that everyone can see for your worldbuilding lore bits. The map of the world, the overall history of the campaign or an illustration of the tavernkeeper that already hates your PCs. We cannot describe all the possibilities and approaches, as we imagine you will all find a different way to interact and organize your games. And more power to you - this is your group manager, we only provide the framework. Player folders To keep specific assets private, you can find a folder on the right side of every member. This is a folder that only the group owner and that specific user can see - no external prying eyes allowed. Timefinder Scheduling is the biggest boss of tabletop gaming? Pretty much. While we cannot create a tool that completely solves it - we have timefinder - a scheduling poll system to settle on the next date that works for everyone. Session notes Players forgetting what happened last time, only to be reminded moments before the session starts that they are about to fight the BBEG? Write a session note after the last game and make it easier for your players to remember what happened last time and what the current direction is. Session notes can also be useful when trying to go back in time to know where the downward spiral of your campaign began. In addition players can leave session feedback. Things they liked and things they didn't. This will help any GM improve by focusing more on aspects the players enjoyed and cut back or rethink parts that didn't really jive with them. Polls, questionnaires and safety tools Group manager has interactive assets for you to use to settle on a specific question, understand the players' preferences and make sure everyone is enjoying the game, by having everyone fill a safety tool questionnaire. You never know if you don't ask. And there is more to discover. You will get the best idea of what and how the manager works by just tinkering and trying it out on your own. You can switch over to (and from) the manager by interacting with the finder/manager button in the menu. /images/general-media/1786709626_5gGr5AH5.png Post listings update We updated both the player and games listings pages. With added subcategories to quickly filter and find specific types of posts, you should find it easier to only find what you are looking for. /images/general-media/1786709750_LLT1IETF.png With this update, Groupfinder is now welcoming all West Marches games, when before we were rather hesitant about groups with no fixed amount of seats. Library redesign The library has slowly grown into one of our core elements. And the library, while practical, was due some attention. And boy - it definitely got some. With this update, the entries have a more logical layout. The tabletop community has tons of interesting games, projects and creators. We are all about empowering and helping you spread the word. /images/general-media/1786710068_3ifxmq5c.png If we created an entry for you in the past - be sure to visit your page and claim it. Once we approve your claim, you will have access to editing and improving it. And if one of your favourite creators, projects or game systems is in the library, be sure to pop over and click that "Recommend" button - this will help them a lot, as they will become more visible in the library. Timezone filtering Timezones and filtering by time and day were a thing many of you had asked for throughout many months. While we understood the need for such filtering options, we couldn't pin down exactly HOW the filtering should work. Well, now we did - now you can either look games by selecting your timezone (and the deviation) or by selecting specific weekdays and expected game starting times. /images/general-media/1786710633_01LM4ygV.pngYou should be able to use the filters to find games that work with your schedule. Game applications Want your potential players to fill out an application, to make sure they are a good fit for your game? You can build a game application that users can fill out. If they seem like a good match - get in touch with them and invite them to the group you created via group manager (See how this all ties together nicely?). /images/general-media/1786710844_lwLsPRj0.png And many other smaller updates This update log is long enough as it is - but there are many other smaller updates and improvements to discover and utilize. But hopefully we are steering Groupfinder in the right direction to make it even better for everyone to use and eventually start playing. If you have any feedback or critique - we welcome it all. Either use the Contact us button, or join our Discord server and we can chat there. The team is there ready to listen and help. Be sure to try out our new Group manager and share your feedback and ideas with us. Till next time.

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Recent posts

All latest posts (games and profiles). Both new and bumped posts end up at the top

Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Freelancers
Players
3/6
GM
1/1
Homebrew
en English

Freelancers

Homebrew Homebrew
Combat focused Combat focused
About Freelancers The Osmosis Galaxy. The only one that life as we know it, inhabits. One with its own oddities, but for which we take for granted. And for the longest of time... we thought there were no frontiers left. No unexplored regions to search and traverse. Apparently, we were wrong. Even if the old Osmosis Confederation has been dissolved for four decades, it seems those who've taken from their ashes, have begun making their moves. Their rump-state successors on Mandas, the home of all of Humanity, still continues to decay silently. But after the treaty of Sorreuire, another entity sprung into action... The ASTROMINA™ Corporation, armed with many stubborn veteran fleets and soldiery from the old Confederation, turned back the Confederation's eldest adversary: The Velixian Imperium. Staking its claims of space from Samn Hocc, all the way down to Vispensis and Octora. It may be small, but these systems and worlds, were once the heart of the Confederation's economy. With this new-found productivity and economy, their leadership turned to governing their taken spoils. But one of them, unknown to all but his representative to the Board of Directors, has other plans. He recently began hiring mercenaries, laid-off veterans, and many other people. As personal soldiers of his. Mercenaries, whom eithere were trained, or went through training, to become on the level of spec-ops units. All apart of a project he called the "Freelancers Program". Although they're tasked with missions, meant for in-general espionage, targeted sabotage, and mission-assistance to the corporation's Corporate Armed Forces, this unknown ringleader had another idea in mind. Unbeknownst to others, he sent a special contingent of them to the Sardia system. The closest to the galaxy's resident anomaly: The Photonic Curtain. A ring of pure photons, a curtain of light that interrupted the FTL systems of anyone who came even 100's of Astrons to its outer edge. Under the pretense of eliminating resistance from the galactic fringe-dregs known as the Pioneers, this special Freelancers contingent makes it way to the Sardia system. Supported by a small Corporate Naval escort. While they make for the surface of worlds like the swamp-world Coscia, this unknown head of state, plans to move them past the Photonic Curtain. Even if means he'll have to brute force the crossing, past the blinding lights that make up the curtain. As for you, those of the newest batch of Team Theta? You'll simply have to endure on Coscia. Whatever that entails, you have a mission to do. Best get to it. What you'll find in Freelancers a. An entirely unique and interesting world, complete with a full homebrew system that plays into the "Mercenary/Spec-Ops" gameplay of the setting. b. Lots of choices to make, and room to travel to unknown and previously unexplored systems and worlds. Beyond the outer shell of the "Photonic Curtain" c. NPCs that become your "Companions"; Those that'll join you in your missions, and fight alongside you. As well as having relational dispositions towards you and others, that you may influence and later find out about. d. Even as a Freelancer, your backstory and legacy impacts the lore of the world. e. Though serious enough, there are still light-hearted moments that may appear to cheer you up or give you a decent chuckle f. And a lot more for you to find out about! Does any of this, or all of it, sound excellent to you? I hope so! DM me if you are, and if you can, include any further questions you may have about the roleplay. I hope to see you soon, Freelancer!

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
East Peoria
Campaign
Tales of the [genre] West
Players
4/8
GM
1/1
Savage Worlds
en English

Tales of the [genre] West

Newbie friendly Newbie friendly
Teens Teens
Wagon chases, shootouts, saloon brawls, and more await those who are brave enough to head out west. Join us for some wild west fun with a twist.  Over the course of the campaign the additive genre will change with input from the players.  The campaign is beginner friendly and open to all who want to join...even those who struggle to make it on time. The game will be held at Zeek's Comics and Games in Washington Illinois.  The game meets from 5:30 pm to 8 pm every other Thursday starting on July 30th 2026.

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en English
DND5E
Dungeons & Dragons 5E
Homebrew
Homebrew
Online
Erick
Hello I'd be interested in joining a group if possible.  I am available Mon-sun starting at 7pm est except wed. I rarely miss sessions and if I think there's even a possibility, I would give a heads up. I don't mind if it's already ongoing as long as it's not to far in. I enjoy character bonding as a group and as individuals and my favorite thing about DND is creating backstories.  I have a few lined up that I typically discuss with the DM to see which would be the best fit. One backstory for a example is a human rogue who's a member of a f very powerful crime family. Though he's in hiding since he's constantly getting in there way of business to ruin it. I also try to get everyone involved if I notice someone having trouble getting involved. I do prefer to focus more on the game than talking outside of game.
en English
DND5E
Dungeons & Dragons 5E
...
Manchester
Online
Rachel Jackson
Hello! My name is Rach (they/them), 36, and I've been playing DnD 5e for about 6 years, but I do enjoy dabbling in other TTRPGs such as Masks, Alien, LOTR. I'm looking for a game either online (I'm GMT/ BST/ UTC depending on daylight savings), or in person in Manchester, UK. I like a mix of RP and combat, but lean closer to more RP driven games. I normally play the group healer, but do love a barbarian. I will happily fill a gap in an existing party with whatever is required, I'm not precious about what character I play  I'm available Monday to Thursday evenings until 9:30/10pm (please don't ask me to stay up later, I am old and tired!), or Saturday and Sunday until 5:30pm Not interested in a pay to play game, but I am happy to cover the cost of playing in a game shop if required  Feel free to hit me up if you want to ask any questions at all
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Fairytales retold
New
Posted 53 minutes ago
Players
5/10
GM
1/1
Dungeons & Dragons 5E
en English

Fairytales retold

Homebrew Homebrew
Roleplay focused Roleplay focused
Playing in a world where fairytales are real but a bit unsettling. You find yourselves transported here suddenly and have to find the way back home!

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en English
TTRPG
Any tabletop system
Online
Freyja
I have been playing ttrpgs since i was like 10 years old and have been wanting to make the transition to dnd (I'm also open to any other ttrpg system) for ages but haven't found people to play with yet i usually don't always have time on weekends. My tuesdays and fridays are also often not free, but every other weekend or so I am free its kinda an irregular situation due to my hobby. I'd love to have some epic game but am also down for roleplay heavy stuff. Honestly I just want to play with someone.
Latest update
Update log - August 2026 “Group manager”
Update log

Update log - August 2026 “Group manager”

Oh boy. This is going to be a lot of things to talk about. We have been busy and productive. But, as is tradition - here is an update on the updates we have added - We have Group manager, post listings updates, library redesign, timezone filtering, game applications and some more. So here we go. Group manager We'll start with the biggest new feature on Groupfinder. The Group manager. This has been something we have been working on since the start of the year and now finally got around to releasing it.  /images/general-media/1786708533_fHKbu2AS.png What it is, is the logical next step from Groupfinder's core function. Once you find a group, you can move everything to the manager and keep track of your players, your documents, notes, maps, images, links, polls, timefinder polls and session notes. As an integrated part of the platform it will help you keep everything organized and in one place. You can read more about the manager on this info page we created.  But to break it down simply, here is a list of all the base functionalities: /images/manager-info/group-overview.png Manager dashboard As a group owner/GM, you can create a manager group within moments - Enter the game's name, add some illustrative images and the group is created. On the dashboard you can start adding images, organizing documents and inviting your players. Asset management All documents most likely should not be visible to all members. You can set different view and edit permissions for each category. For example, create a separate category for "The Goblin Boys" and let only your goblin players see the contents. You can share forbidden goblin knowledge with only them. Or create a category, that everyone can see for your worldbuilding lore bits. The map of the world, the overall history of the campaign or an illustration of the tavernkeeper that already hates your PCs. We cannot describe all the possibilities and approaches, as we imagine you will all find a different way to interact and organize your games. And more power to you - this is your group manager, we only provide the framework. Player folders To keep specific assets private, you can find a folder on the right side of every member. This is a folder that only the group owner and that specific user can see - no external prying eyes allowed. Timefinder Scheduling is the biggest boss of tabletop gaming? Pretty much. While we cannot create a tool that completely solves it - we have timefinder - a scheduling poll system to settle on the next date that works for everyone. Session notes Players forgetting what happened last time, only to be reminded moments before the session starts that they are about to fight the BBEG? Write a session note after the last game and make it easier for your players to remember what happened last time and what the current direction is. Session notes can also be useful when trying to go back in time to know where the downward spiral of your campaign began. In addition players can leave session feedback. Things they liked and things they didn't. This will help any GM improve by focusing more on aspects the players enjoyed and cut back or rethink parts that didn't really jive with them. Polls, questionnaires and safety tools Group manager has interactive assets for you to use to settle on a specific question, understand the players' preferences and make sure everyone is enjoying the game, by having everyone fill a safety tool questionnaire. You never know if you don't ask. And there is more to discover. You will get the best idea of what and how the manager works by just tinkering and trying it out on your own. You can switch over to (and from) the manager by interacting with the finder/manager button in the menu. /images/general-media/1786709626_5gGr5AH5.png Post listings update We updated both the player and games listings pages. With added subcategories to quickly filter and find specific types of posts, you should find it easier to only find what you are looking for. /images/general-media/1786709750_LLT1IETF.png With this update, Groupfinder is now welcoming all West Marches games, when before we were rather hesitant about groups with no fixed amount of seats. Library redesign The library has slowly grown into one of our core elements. And the library, while practical, was due some attention. And boy - it definitely got some. With this update, the entries have a more logical layout. The tabletop community has tons of interesting games, projects and creators. We are all about empowering and helping you spread the word. /images/general-media/1786710068_3ifxmq5c.png If we created an entry for you in the past - be sure to visit your page and claim it. Once we approve your claim, you will have access to editing and improving it. And if one of your favourite creators, projects or game systems is in the library, be sure to pop over and click that "Recommend" button - this will help them a lot, as they will become more visible in the library. Timezone filtering Timezones and filtering by time and day were a thing many of you had asked for throughout many months. While we understood the need for such filtering options, we couldn't pin down exactly HOW the filtering should work. Well, now we did - now you can either look games by selecting your timezone (and the deviation) or by selecting specific weekdays and expected game starting times. /images/general-media/1786710633_01LM4ygV.pngYou should be able to use the filters to find games that work with your schedule. Game applications Want your potential players to fill out an application, to make sure they are a good fit for your game? You can build a game application that users can fill out. If they seem like a good match - get in touch with them and invite them to the group you created via group manager (See how this all ties together nicely?). /images/general-media/1786710844_lwLsPRj0.png And many other smaller updates This update log is long enough as it is - but there are many other smaller updates and improvements to discover and utilize. But hopefully we are steering Groupfinder in the right direction to make it even better for everyone to use and eventually start playing. If you have any feedback or critique - we welcome it all. Either use the Contact us button, or join our Discord server and we can chat there. The team is there ready to listen and help. Be sure to try out our new Group manager and share your feedback and ideas with us. Till next time.

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Promote on Groupfinder
Let others know about your crowdfunding project, ttrpg platform, shop, event or product. Reach tabletop enthusiasts right where they are. This helps us keep maintaining and developing the platform.
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Randomly picked Library entries

Mini WarMutt
Actual Play & Podcasts

Mini WarMutt

English
Actual Play
Solo play
Mini Warmutt plays multiple solo RPGs, tabletop miniatures and Zombicide. From painting minis to rolling dice in epic quests, exploring games that bring imagination to life, no party required. Join the campaign, one solo mission at a time! Links youtube.com - Youtube channel

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Dungeon Dad
Video

Dungeon Dad

English
Youtube
Guides
Do you like discovering cool D&D monsters you've never heard of? How about helpful advice to make you a better D&D player and dungeon master? Maybe you just want to learn about the history of Tabletop Roleplaying Games? If you said "maybe" to any or all of those questions, you're in the right place! Links youtube.com - Youtube channel twitch.tv - Twitch channel patreon.com - Patreon page discord.gg - Discord channel

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Wanderhome
Tabletop Roleplaying Games

Wanderhome

TTRPG
High-Fantasy
English
Wanderhome is a pastoral fantasy role-playing game about traveling animal-folk, the world they inhabit, and the way the seasons change. It is a game filled with grassy fields, mossy shrines, herds of chubby bumblebees, opossums in sundresses, salamanders with suspenders, starry night skies, and the most beautiful sunsets you can imagine. You might be a tamarin who dances with small and forgotten gods, a leporine mail carrier who relies on moths to get packages where they belong, a little lizard with a big heart and a mysterious past, or a near-endless number of other thrilling possibilities. No matter what, we’re always travelers—animal-folk who go from village to village and get to see the length and breadth of all the world of Hæth. The seasons will change as we play, and we will change with them. Description Wanderhome is built on the Belonging Outside Belonging engine by Avery Alder and Benjamin Rosenbaum. That means there’s no dice, no math, no Game Masters, and no complicated rules. It’s all about getting you into game as smoothly as possible, and filling your imagination with richly developed worlds and evocative text. The game is designed for any length of session, and with any number of folks. Whether you’re sitting down with a couple of friends for a cozy after-dinner hangout or throwing a party for a decade-long campaign, Wanderhome always has space for your experiences and needs. /images/general-media/1779960617_hvwl1UPt.webpThe World of Hæth Wanderhome is set in the wholly original fantasy world of Hæth, inspired by the works of Brian Jacques, Tove Jansson, and Hayao Miyazaki. The game hints at and builds a mythological language around forces like the bitter King of the Floating Mountain, the Lily Rebellion, the Slobbering God and the blade that killed her, and the fall of the great dragons of old, but refuses to elaborate or define them—leaving that exercise to the players through the journey itself. Instead, Wanderhome is focused on the lives of ordinary people, and the world that exists for farmers, merchants, and crafts-folk. Wanderhome is a world filled with animal-folk and their buggy livestock. Unlike many worlds with animal-folk, there is no morality or judgement ascribed to the various animals of Hæth—a snake is just as capable of being a kindly farmer as a rabbit, and you can’t assume much about someone based on what animal they are. You might find a fluffy shepherd with a herd of bumblebees, a shrewish merchant riding a stag beetle the size of a house, a lonely fox riding a grasshopper from place to place, or a praying mantis that hangs out in a gecko’s pocket. Links possumcreekgames.com - Official website reddit.com - Wanderhome subreddit

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