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Groupfinder is a looking-for-group/players platform for any and all tabletop games. Learn more here
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Latest update
Update log - August 2026 “Group manager”
Update log

Update log - August 2026 “Group manager”

Oh boy. This is going to be a lot of things to talk about. We have been busy and productive. But, as is tradition - here is an update on the updates we have added - We have Group manager, post listings updates, library redesign, timezone filtering, game applications and some more. So here we go. Group manager We'll start with the biggest new feature on Groupfinder. The Group manager. This has been something we have been working on since the start of the year and now finally got around to releasing it.  /images/general-media/1786708533_fHKbu2AS.png What it is, is the logical next step from Groupfinder's core function. Once you find a group, you can move everything to the manager and keep track of your players, your documents, notes, maps, images, links, polls, timefinder polls and session notes. As an integrated part of the platform it will help you keep everything organized and in one place. You can read more about the manager on this info page we created.  But to break it down simply, here is a list of all the base functionalities: /images/manager-info/group-overview.png Manager dashboard As a group owner/GM, you can create a manager group within moments - Enter the game's name, add some illustrative images and the group is created. On the dashboard you can start adding images, organizing documents and inviting your players. Asset management All documents most likely should not be visible to all members. You can set different view and edit permissions for each category. For example, create a separate category for "The Goblin Boys" and let only your goblin players see the contents. You can share forbidden goblin knowledge with only them. Or create a category, that everyone can see for your worldbuilding lore bits. The map of the world, the overall history of the campaign or an illustration of the tavernkeeper that already hates your PCs. We cannot describe all the possibilities and approaches, as we imagine you will all find a different way to interact and organize your games. And more power to you - this is your group manager, we only provide the framework. Player folders To keep specific assets private, you can find a folder on the right side of every member. This is a folder that only the group owner and that specific user can see - no external prying eyes allowed. Timefinder Scheduling is the biggest boss of tabletop gaming? Pretty much. While we cannot create a tool that completely solves it - we have timefinder - a scheduling poll system to settle on the next date that works for everyone. Session notes Players forgetting what happened last time, only to be reminded moments before the session starts that they are about to fight the BBEG? Write a session note after the last game and make it easier for your players to remember what happened last time and what the current direction is. Session notes can also be useful when trying to go back in time to know where the downward spiral of your campaign began. In addition players can leave session feedback. Things they liked and things they didn't. This will help any GM improve by focusing more on aspects the players enjoyed and cut back or rethink parts that didn't really jive with them. Polls, questionnaires and safety tools Group manager has interactive assets for you to use to settle on a specific question, understand the players' preferences and make sure everyone is enjoying the game, by having everyone fill a safety tool questionnaire. You never know if you don't ask. And there is more to discover. You will get the best idea of what and how the manager works by just tinkering and trying it out on your own. You can switch over to (and from) the manager by interacting with the finder/manager button in the menu. /images/general-media/1786709626_5gGr5AH5.png Post listings update We updated both the player and games listings pages. With added subcategories to quickly filter and find specific types of posts, you should find it easier to only find what you are looking for. /images/general-media/1786709750_LLT1IETF.png With this update, Groupfinder is now welcoming all West Marches games, when before we were rather hesitant about groups with no fixed amount of seats. Library redesign The library has slowly grown into one of our core elements. And the library, while practical, was due some attention. And boy - it definitely got some. With this update, the entries have a more logical layout. The tabletop community has tons of interesting games, projects and creators. We are all about empowering and helping you spread the word. /images/general-media/1786710068_3ifxmq5c.png If we created an entry for you in the past - be sure to visit your page and claim it. Once we approve your claim, you will have access to editing and improving it. And if one of your favourite creators, projects or game systems is in the library, be sure to pop over and click that "Recommend" button - this will help them a lot, as they will become more visible in the library. Timezone filtering Timezones and filtering by time and day were a thing many of you had asked for throughout many months. While we understood the need for such filtering options, we couldn't pin down exactly HOW the filtering should work. Well, now we did - now you can either look games by selecting your timezone (and the deviation) or by selecting specific weekdays and expected game starting times. /images/general-media/1786710633_01LM4ygV.pngYou should be able to use the filters to find games that work with your schedule. Game applications Want your potential players to fill out an application, to make sure they are a good fit for your game? You can build a game application that users can fill out. If they seem like a good match - get in touch with them and invite them to the group you created via group manager (See how this all ties together nicely?). /images/general-media/1786710844_lwLsPRj0.png And many other smaller updates This update log is long enough as it is - but there are many other smaller updates and improvements to discover and utilize. But hopefully we are steering Groupfinder in the right direction to make it even better for everyone to use and eventually start playing. If you have any feedback or critique - we welcome it all. Either use the Contact us button, or join our Discord server and we can chat there. The team is there ready to listen and help. Be sure to try out our new Group manager and share your feedback and ideas with us. Till next time.

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Recent posts

All latest posts (games and profiles). Both new and bumped posts end up at the top

en English fa Persian
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
normal
hi i am normal 17 old form iran I played around 4 one shots and 1 campaign I am looking for a long term campaign  with a deep lore and story, i learnd about  dnd with vox machina animated series  and  about schedule i am okay with every day in  the week but  about  hour i prefer after 3 pm (UTC+03:30)  and my sotat is normal ( my pc is little weak for runing the discord )
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Baldurs Gate : Descent into Avernus
Players
1/4
GM
0/1
Dungeons & Dragons 5.5E (2024)
en English fa Persian

Baldurs Gate : Descent into Avernus

Combat focused Combat focused
Roleplay focused Roleplay focused
The holy city of  Elturel has disappeared from  the Forgotten Realms and descended into Avernus, the first layer of  the Nine Hells. This event came about as the re    sult of  an infernal bargain between the archdevil Zariel , who rules Avernus, and the treacherous High Overseer of  Elturel, Thavius Kreeg. Zariel is capturing cities and using their citizens as fodder in the ongoing conflict be tween demons and devils known as the Blood War. Next on Zariel's list of  cities is Elturel's neighbor, Baldur's Gate. The characters can be the heroes who descend into Avernus, save Elturel from certain destruction, and prevent a similar  fate from befalling Baldur's Gate. Looking for GM and Players. we going to play  Descent into Avernus module and about Scheduling  we agree to day and hour that everyone is okay with  for voice we use stoat and for vtt we use owlbear rodeo

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en English
VtM
Vampire: The Masquerade
Shadowrun
Shadowrun
...
Houston
Konuvis
Hello! I am looking for people to play a WoD Vampire 5E or v20 chronicle here in Houston. Have dice, will travel! I can meet weekdays in the evening or on weekends. Would prefer bi-weekly meetings. In the past I've played a bit of Stormbringer, Vampire Requiem, D&D. I've also read the core books for VtM 2E, V20, Exalted and Shadowrun v5 (would also love to find a group for Shadowrun but that seems unlikely.)
Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
(Witcher) A Path at the end of War
Players
2/5
Paid game
Paid game
GM
1/1
Savage Worlds
en English

(Witcher) A Path at the end of War

Paid game Paid game
Roleplay focused Roleplay focused
Campaigned aimed at mature Players, but opened to all experience levels. Session Time: 8PM EDT/EST Thursday System: Savage Worlds Adventure Platforms Used: Discord, Roll20 Price: $19 per session Travel the Continent ravaged by war and another conjunction of spheres. World needs heroes like never before, but really best it can hope for, are people trying their best in a shitty situation. If someone enjoys the Witcher games, books and probably not as much with the Netflix series that's the right address. I want to capture more role play heavy, character oriented style of this world. Somewhat on the darker side but in no ways devoid of dry humor and tinge of idealistic optimism. More detail under Campaign Link $10 referal for freshly joining Start Playing

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Strahd is Dead
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Strahd is Dead

Paid game Paid game
Horror Horror
Aftermath of the Legendary Campaign, aimed at mature Players, familiar with D&D. Face chaos of what is left of Barovia after it's Lord met his end. Session Time: 8PM EDT/EST Monday System: D&D 5.5 Platforms Used: Discord, Roll20 Price: $25 More detail under StartPlaying Link $10 referal for freshly joining Start Playing

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en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Neko Ramen
Hey! I’m Neko, and I’m looking to join a fun, welcoming D&D group where I can get more experience and improve my roleplaying. I’m still fairly new to tabletop RPGs and would consider myself a novice roleplayer, but I’m very open to learning and trying new things. I enjoy character-focused stories, getting invested in the world, interacting with the party, and having a good balance between roleplay, exploration, and combat. I’m especially open to homebrew! Custom settings, subclasses, classes, species, mechanics, and other creative ideas are all welcome as long as everyone at the table is having fun and the DM is comfortable with it. I’m currently most interested in D&D 5e / 2024 D&D, but I’m open to different campaign styles and concepts. I don’t mind playing serious, comedic, heroic, darker, or more experimental campaigns as long as the group communicates well and respects each other. My biggest goal is honestly just to become a better roleplayer. I’d love a group that is patient with newer players and gives everyone opportunities to participate, develop their characters, and contribute to the story. Availability: Weekdays, ideally around 5:00 PM Pacific Time. I may have a little flexibility depending on the day. I’m comfortable using Discord and online VTTs, and I’m happy to learn whatever platform the group uses. I’m pretty easygoing when it comes to character roles and party composition, so I’m happy to work with the DM and other players to create something that fits the campaign. If you think I might be a good fit for your group, feel free to message me!
Latest update
Update log - August 2026 “Group manager”
Update log

Update log - August 2026 “Group manager”

Oh boy. This is going to be a lot of things to talk about. We have been busy and productive. But, as is tradition - here is an update on the updates we have added - We have Group manager, post listings updates, library redesign, timezone filtering, game applications and some more. So here we go. Group manager We'll start with the biggest new feature on Groupfinder. The Group manager. This has been something we have been working on since the start of the year and now finally got around to releasing it.  /images/general-media/1786708533_fHKbu2AS.png What it is, is the logical next step from Groupfinder's core function. Once you find a group, you can move everything to the manager and keep track of your players, your documents, notes, maps, images, links, polls, timefinder polls and session notes. As an integrated part of the platform it will help you keep everything organized and in one place. You can read more about the manager on this info page we created.  But to break it down simply, here is a list of all the base functionalities: /images/manager-info/group-overview.png Manager dashboard As a group owner/GM, you can create a manager group within moments - Enter the game's name, add some illustrative images and the group is created. On the dashboard you can start adding images, organizing documents and inviting your players. Asset management All documents most likely should not be visible to all members. You can set different view and edit permissions for each category. For example, create a separate category for "The Goblin Boys" and let only your goblin players see the contents. You can share forbidden goblin knowledge with only them. Or create a category, that everyone can see for your worldbuilding lore bits. The map of the world, the overall history of the campaign or an illustration of the tavernkeeper that already hates your PCs. We cannot describe all the possibilities and approaches, as we imagine you will all find a different way to interact and organize your games. And more power to you - this is your group manager, we only provide the framework. Player folders To keep specific assets private, you can find a folder on the right side of every member. This is a folder that only the group owner and that specific user can see - no external prying eyes allowed. Timefinder Scheduling is the biggest boss of tabletop gaming? Pretty much. While we cannot create a tool that completely solves it - we have timefinder - a scheduling poll system to settle on the next date that works for everyone. Session notes Players forgetting what happened last time, only to be reminded moments before the session starts that they are about to fight the BBEG? Write a session note after the last game and make it easier for your players to remember what happened last time and what the current direction is. Session notes can also be useful when trying to go back in time to know where the downward spiral of your campaign began. In addition players can leave session feedback. Things they liked and things they didn't. This will help any GM improve by focusing more on aspects the players enjoyed and cut back or rethink parts that didn't really jive with them. Polls, questionnaires and safety tools Group manager has interactive assets for you to use to settle on a specific question, understand the players' preferences and make sure everyone is enjoying the game, by having everyone fill a safety tool questionnaire. You never know if you don't ask. And there is more to discover. You will get the best idea of what and how the manager works by just tinkering and trying it out on your own. You can switch over to (and from) the manager by interacting with the finder/manager button in the menu. /images/general-media/1786709626_5gGr5AH5.png Post listings update We updated both the player and games listings pages. With added subcategories to quickly filter and find specific types of posts, you should find it easier to only find what you are looking for. /images/general-media/1786709750_LLT1IETF.png With this update, Groupfinder is now welcoming all West Marches games, when before we were rather hesitant about groups with no fixed amount of seats. Library redesign The library has slowly grown into one of our core elements. And the library, while practical, was due some attention. And boy - it definitely got some. With this update, the entries have a more logical layout. The tabletop community has tons of interesting games, projects and creators. We are all about empowering and helping you spread the word. /images/general-media/1786710068_3ifxmq5c.png If we created an entry for you in the past - be sure to visit your page and claim it. Once we approve your claim, you will have access to editing and improving it. And if one of your favourite creators, projects or game systems is in the library, be sure to pop over and click that "Recommend" button - this will help them a lot, as they will become more visible in the library. Timezone filtering Timezones and filtering by time and day were a thing many of you had asked for throughout many months. While we understood the need for such filtering options, we couldn't pin down exactly HOW the filtering should work. Well, now we did - now you can either look games by selecting your timezone (and the deviation) or by selecting specific weekdays and expected game starting times. /images/general-media/1786710633_01LM4ygV.pngYou should be able to use the filters to find games that work with your schedule. Game applications Want your potential players to fill out an application, to make sure they are a good fit for your game? You can build a game application that users can fill out. If they seem like a good match - get in touch with them and invite them to the group you created via group manager (See how this all ties together nicely?). /images/general-media/1786710844_lwLsPRj0.png And many other smaller updates This update log is long enough as it is - but there are many other smaller updates and improvements to discover and utilize. But hopefully we are steering Groupfinder in the right direction to make it even better for everyone to use and eventually start playing. If you have any feedback or critique - we welcome it all. Either use the Contact us button, or join our Discord server and we can chat there. The team is there ready to listen and help. Be sure to try out our new Group manager and share your feedback and ideas with us. Till next time.

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Randomly picked Library entries

Chronicled
Tools & Platforms

Chronicled

English
Worldbuilding
Free
Chronicled is currently in active development, so features discussed or shown in screenshots may change. Chronicled takes a world you describe once, genre, tone, factions, whatever you've already got, and generates NPCs, enemies, items, faction lore, and portraits that actually sound like they belong to that world specifically. Everything comes with matching portrait art and gets filed automatically into a searchable archive, so fifty entries later it still reads like one consistent world instead of a pile of scattered notes. It's currently in a small, limited beta: free to try, no strings, I just want real feedback from people actually building worlds. /images/general-media/1785334936_hd27gUuS.webpGenerated Enemy Entry Links chronicled.world - Official website

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Loracle
Tools & Platforms

Loracle

English
Free
Subscription
Run the session. Loracle keeps the record. It listens in your Discord voice channel, writes the recap, builds a cross-linked wiki of everyone and everywhere your party touches, and posts the whole thing back to your table, usually before the last player has logged off. /images/general-media/1785073374_bb9Li6iE.webp The recap writes itself. Loracle transcribes each speaker separately and works out who said what — including which NPC you were doing the voice for. Then it writes the same four sections every week, so your table always knows where to look. It comes to you in Discord. Loracle is a Discord bot, not a website you have to remember to visit. The recap arrives in the channel where your table already argues about initiative order, and the campaign is queryable from that same message box. A wiki that builds itself. You have never once wanted to sit down after a session and write encyclopedia entries. Loracle does it from the transcript: every name that mattered gets a page, and every page knows about the others. Ask it anything. Six months of play is a lot of hours to scrub through. Ask the question the way you would say it out loud, and get the answer with a receipt attached. See the campaign from every angle. Session by session is only one view of a story. Loracle also gives you the shape of the whole thing — where the weight sits, what has gone quiet, and what is still owed a payoff. Your story stays yours. Everything Loracle writes about your campaign can leave with you, in formats you can actually use — and what you choose to show the outside world stops well short of your table’s private business. Links loracle.app - Loracle website loracle.app - Pricing

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Dungeon Crawl Classics (2012)
Tabletop Roleplaying Games

Dungeon Crawl Classics (2012)

TTRPG
High-Fantasy
English
Dungeon Crawl Classics Role Playing Game (DCC RPG or simply DCC) is a role-playing game published by Goodman Games in 2012. The game is famous for its chaotic magic, bizarre dice, and its distinct artwork. DCC RPG is a fast-paced, open-feeling rules set allowing for epic game experiences without unnecessary tethers. It uses modern game-play while paying homage to the origins of role-playing and the fun that it inspired. While it is an ongoing argument, DCC can be considered an OSR game. The system it directly evolved from is Dungeons & Dragons 3rd Edition (2000). Description You’re no hero. You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them. System Overview & Key Features The Level Zero Funnel Instead of carefully crafting a single hero, each player generates three or four completely random level zero peasants. You run this mob through a deadly introductory dungeon. The few survivors who manage to escape earn their first class level and become your actual player characters. The Dice Chain The game uses a set of unusual dice alongside the standard setup. These include a d3, d5, d7, d14, d16, d24, and d30. Instead of applying static mathematical penalties or bonuses, the Game Master might simply tell you to roll the next die up or down on the chain. Mighty Deeds of Arms Warriors and Dwarves do not have rigid skill trees or complex combat feats. Before any attack, they can declare a heroic maneuver, like blinding an enemy or sweeping their legs. They roll a Deed Die alongside their attack, and if the die rolls high enough, the maneuver succeeds dynamically. Roll to Cast Magic Magic is incredibly powerful but highly unpredictable. Wizards and Clerics must roll a spell check every time they cast. A high roll creates a massive, reality altering effect, while a low roll causes the spell to fail and potentially slip from the caster's mind for the rest of the day. Additional links goodmangames.com - Official Goodman Games website purplesorcerer.com - Purple Sorcerer Games (free tools and character generators) Community Resources - Resources for new DCC players Events Page - This is the place to find out all of the games the Road Crew will be running

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