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Latest update
Update log - July 2026 “Time to schedule”
Update log

Update log - July 2026 “Time to schedule”

Hope you are all having a nice summer. While we haven't been bombarding the site with massive updates these past few months, we have been working on things in the background. Just to keep you all somewhat updated and ensured, that we are still actively working on the platform - here is a brief update and check-in. Minor improvements Every now and then we have pushed new and small updates to the platform. Just today, we finally got around to implementing the time & day scheduling to the game posts. So if you have a game post running, be sure to edit it and add the days you are planning on running the game, and at what time the session would be starting. Players looking for games will be also able to filter the groups based on those parameters. Do keep in mind that since the feature is new, almost all of the games listed at the moment are still without a preferred day and time - so they will not be shown to you when you use the filter. But as time goes on and games update their listing, more and more will have those elements. Additionally a few updates were added to the game post creation process - nothing gamebreaking or -changing. Just some convenience factors. .gg We have officially shifted to a new primary web address (although you are free to keep using whichever domain ending you have before - nothing should be negatively affected. But Groupfinder can now be also accessed via groupfinder.gg Even though the platform is global - having the .eu ending seemed to cause more confusion than we had anticipated. But this is more of a cosmetic change - nothing in our core values or goals has changed as a part of this shift. Library evergrowing The library is rapidly growing - every week new entries are added. Some thanks to the help of a few volunteers, to whom we are extremely grateful. It is becoming a proper tabletop gaming resource now. But it will never be complete - we are seeing new tabletop projects and creators pop up all the time - and we would love to be a gateway between them and you. Group Manager This is the biggest element we have been working on since the start of the year (and even before). While not ready to go live - we are anticipating that the day is drawing ever closer by every week and testing cycle. Group manager will be a parallel mode to Groupfinder - a system to manage your.. well.. group. Keep track of timefinder polls to schedule the next session. Share files with your players - or make them private, so that only you can see them - or only some of the players. This will make it easier to keep track of various notes, lore and character backstories. Or just share gifs.. Also a viable approach. But until we have anything more substantial to report - I will be signing off for now. But will keep a watchful and helpful eye on the platform. And if you have a friend or a group that could benefit from using Groupfinder - be sure to tell them about the site - it will be a win-win situation. The more people know about Groupfinder, the faster your games get filled - and the faster you find a group to join. Till next time.

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Recent posts

All latest posts (games and profiles). Both new and bumped posts end up at the top

New
Posted 33 minutes ago
en English no Norwegian
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Denise S
Hi! My account is fairly new, but I've been RPing for about a decade across various platforms and mediums, including TTRPG, text, and VC. I am a bit out of practice since I have not RPed for a while, but I love to get into character and would be happy to find a D&D group to jump back into things :). I'm Norwegian, based in Oslo (CET Timezone), but I am happy to join online games if they don't run too far past midnight ^^ EST and European times are ideal. I am most familiar with D&D 5E, but I have also been acquainting myself with 5.5E. I'm not too keen on homebrew settings unless they are set in the Forgotten Realms universe, but of course, I love DMs who are creative with setting up their own story plots. ^^
Tabletop RPG
Tabletop RPG
DND3E
Dungeons & Dragons 3.5
Online
Campaign
Draego's Island
Players
0/5
GM
1/1
Dungeons & Dragons 3.5
en English

Draego's Island

Homebrew Homebrew
Newbie friendly Newbie friendly
I'm a first-time GM so please bear with me, I am familiar with 3.5 as a player though and would prefer to run the game in this as opposed to 5e. If the group agrees in session 0, I am willing to change to 5e. (I am just as familiar with 5e if not a little less than 3.5) Looking to run a homebrewed setting on an island surrounded by a magical storm conjured by a dragon "king." Will meet on discord for VC/Text chatting during the game, held on roll20 as the VTT. My discord user is: beanureeves (Display name: Beanu Reeves) can elaborate more on the discord and in session 0 (just be sure to message me for the link)

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en English
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
North Wales
Online
breadbaron
Hi! You can call me Bread. I'm 24 years old, and I have almost 2 years of 5.5e experience. I think of myself as a versatile player. I'm comfortable playing a variety of different character types and roles, and I'm well-versed in the 5.5 PHB. I'm new to Groupfinder, and I'm looking to play some new kinds of games!
Tabletop RPG
Tabletop RPG
CYPHER
Cypher System
Online
Oneshot
Between Two Fires
New
Posted 1 hour ago
Players
5/6
GM
1/1
Cypher System
en English

Between Two Fires

This is a trial session using the Cypher System and a setting of my own writing in the space opera/combat genre. We have one spot available, although if there's interest I'm happy to run a separate group. The session will run from 6pm UK Time for around 4 hours to see if the ruleset and setting are a good fit. It will use pregen characters So far, we have 5 out of 6 spots, but if there's enough interest for a second group I'm happy to oblige. This is a trial session, no experience is needed. Just bring yourself (Discord) and a willingness to have (sometimes not organised) fun! The first trial session is for Tuesday 18 August 2026, starting at 6pm UK time on my discord.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Zombieredo
Players
0/10
GM
1/1
Homebrew
en English

Zombieredo

Homebrew Homebrew
Horror Horror
AMERICA HAS FALLEN. THE WASTES AWAIT. The year is 2024. The world ended in a matter of weeks. First came the undead pouring out of Eastern Europe. Then came Operation PEACE—a brutal, systemic plot by global powers to betray, enslave, and exterminate the world's demi-human population. As the military turned on its own demi-human soldiers, lines folded, and America crumbled. On July 4th, 2023, Washington, D.C. was reduced to rubble. Now, in the zombie-infested marshlands of Atlantasia County, Louisiana, the survivors fight for what's left. Which side will you choose? THE FACTIONS The Peacekeepers: A brutal right-wing military junta claiming to be the true heirs to the U.S. They enforce a regime of hatred, killing or enslaving all demi-humans on sight. The NAA (New American Union): A fragile wartime coalition of rebels, centrists, and anarchists fighting a total war for freedom against the Peacekeepers. Peacekeeper Reformists: A heavily armed splinter group that rejects the bigotry, believing America can only be reborn through the unification of all survivors—by diplomacy or dominion. Aculon: An authoritarian coastal empire that believes the American identity is dead and buried, aiming to build something entirely new. The Raiders: Lawless, selfish bands plundering the wastes. BRUTAL SOULS-LIKE SURVIVAL Actions have permanent consequences here. We feature a high-stakes death mechanic: 1st Death: A freebie. A narrow escape, a heavy scar, and a lesson learned. 2nd Death: PERMADEATH. If you fall again, your character is gone for good. Choose your battles wisely. WHAT WE OFFER Complete Character Freedom: Play as a human survivor or any type of anthro demi-human you can imagine. Fair & Balanced Gameplay: To keep things fair for everyone, demi-human status is purely cosmetic and roleplay-focused—there are no mechanical buffs. Active, Dedicated GMs: Our team is constantly brewing up new enemies, fresh narrative storylines, and custom equipment/loot to discover. Combat to Cozy: Balance brutal zombie survival and political war with deep slice-of-life roleplay. Build up your camp, form bonds, start romances, and find moments of peace amidst the chaos. Text-Based RP & Sessions: A welcoming text-RP community with organized homebrew TTRPG mechanics. MATURE CONTENT WARNING (18+) This is a STRICTLY 18+ SERVER. Because of the dark, gritty nature of the wasteland, our roleplay features heavy, mature themes. This includes violence, gore, dark lore, and erotic subjects/sexual content (ERP). Age-gating/verification may apply upon entry. Interested in surviving the wastes? Jo

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Ferina Fortunae
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

Ferina Fortunae

Homebrew Homebrew
Combat focused Combat focused
Seeking more players for a Homebrew D&D 5e campaign focused on combat, glory, and daring feats. This is an open recruitment—all levels of experience are welcome! Campaign Setting: The city of Ferina Fortunae, a floating cloud city built for one purpose: eternal entertainment. Here, the greatest gladiators, champions, and warriors across the planes come to test their mettle, promising untold riches and power to the victor. But what happens when the gladiator becomes more than just a pawn in their deadly game? The Plot: Your adventure begins as new arrivals to the city of Ferina Fortunae. Whether you are a disgraced hero seeking a second chance, a thrill-seeker with nothing to lose, or a political prisoner forced into the pits, your path to freedom and power leads through the arena's blood-soaked sands. Survive the gauntlet of monstrous creatures, rival gladiators, and deadly traps to earn your place among the city's elite. But what awaits you inside is more dangerous than any beast you'll face. What to Expect: Action-Packed Combat: A high-octane campaign with a heavy emphasis on dynamic and challenging combat encounters. Including secondary objectives beyond mere survival! Intrigue and Betrayal: Navigate the treacherous alliances within the arena. Glory and Riches: Earn fame, fortune, and legendary status in the cloud city. Roll the Dice! Bring your sharpest wits and a sturdy character, because you'll need both to survive. Game Details: System: Dungeons & Dragons 5.5 (2024), some (2014) Platform: Discord for voice, FoundryVTT for tabletop Schedule: Fresh Start, new campaign, Monday Nights!!!!!! at 9:00 PM Central Time Zone! Come hang out for a session and see if our vibe matches your vibe!

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Latest update
Update log - July 2026 “Time to schedule”
Update log

Update log - July 2026 “Time to schedule”

Hope you are all having a nice summer. While we haven't been bombarding the site with massive updates these past few months, we have been working on things in the background. Just to keep you all somewhat updated and ensured, that we are still actively working on the platform - here is a brief update and check-in. Minor improvements Every now and then we have pushed new and small updates to the platform. Just today, we finally got around to implementing the time & day scheduling to the game posts. So if you have a game post running, be sure to edit it and add the days you are planning on running the game, and at what time the session would be starting. Players looking for games will be also able to filter the groups based on those parameters. Do keep in mind that since the feature is new, almost all of the games listed at the moment are still without a preferred day and time - so they will not be shown to you when you use the filter. But as time goes on and games update their listing, more and more will have those elements. Additionally a few updates were added to the game post creation process - nothing gamebreaking or -changing. Just some convenience factors. .gg We have officially shifted to a new primary web address (although you are free to keep using whichever domain ending you have before - nothing should be negatively affected. But Groupfinder can now be also accessed via groupfinder.gg Even though the platform is global - having the .eu ending seemed to cause more confusion than we had anticipated. But this is more of a cosmetic change - nothing in our core values or goals has changed as a part of this shift. Library evergrowing The library is rapidly growing - every week new entries are added. Some thanks to the help of a few volunteers, to whom we are extremely grateful. It is becoming a proper tabletop gaming resource now. But it will never be complete - we are seeing new tabletop projects and creators pop up all the time - and we would love to be a gateway between them and you. Group Manager This is the biggest element we have been working on since the start of the year (and even before). While not ready to go live - we are anticipating that the day is drawing ever closer by every week and testing cycle. Group manager will be a parallel mode to Groupfinder - a system to manage your.. well.. group. Keep track of timefinder polls to schedule the next session. Share files with your players - or make them private, so that only you can see them - or only some of the players. This will make it easier to keep track of various notes, lore and character backstories. Or just share gifs.. Also a viable approach. But until we have anything more substantial to report - I will be signing off for now. But will keep a watchful and helpful eye on the platform. And if you have a friend or a group that could benefit from using Groupfinder - be sure to tell them about the site - it will be a win-win situation. The more people know about Groupfinder, the faster your games get filled - and the faster you find a group to join. Till next time.

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Randomly picked Library entries

Fearless Few Gaming
Video

Fearless Few Gaming

TTRPG
English
Youtube
Fearless Few Gaming is a cinematic tabletop RPG channel built for a new generation of players, those who want to experience games before they ever sit down at the table. Founded by filmmaker and video production professional Will Ezell, the channel blends high end visual storytelling with practical, no nonsense breakdowns of tabletop RPG starter sets, boxed experiences, and complete entry points into the hobby. Every video is designed with a simple goal: remove the friction between curiosity and play. At its core, Fearless Few Gaming answers a question most channels overlook: “If I buy this box...what is it actually like?” A Channel Built Like a Production, Not a Review /images/general-media/1774041361_6040Hs97.png Fearless Few Gaming doesn’t operate like a traditional review channel. It operates like a production studio. Each episode is structured with intentional pacing, visual storytelling, and layered editing designed to mirror the experience of opening, learning, and playing a game in real time. From cinematic box reveals to dice shots and fully themed environments, every visual element reinforces immersion, not just information. This is not just coverage. It’s translation, taking complex systems, dense rulebooks, and intimidating boxes, and turning them into something watchable, and exciting so that you can decide for yourself. The Starter Set Society /images/general-media/1774041350_XQs9giAp.png The flagship series, The Starter Set Society, is the backbone of the channel and its defining identity. Each episode explores a curated starter set or boxed RPG experience and breaks it down through three lenses: - What’s actually inside the box - How the system plays at the table - Whether it delivers a compelling first session The format prioritizes clarity and momentum. Mechanics are explained lightly and cleanly then the focus shifts to experience. How it feels to play, how quickly players engage, and what kind of stories emerge. Episodes are structured to guide viewers from curiosity to confidence in around ten minutes. Designed for Discovery Fearless Few Gaming is built with discoverability in mind, both for viewers and for the games themselves. Each video is optimized to serve as an entry point into the hobby, using clear framing, accessible language, and tightly structured pacing that respects the viewer’s time while delivering real value. The channel actively targets new and returning players searching for the best way to start tabletop RPGs, positioning itself as a trusted first stop in that journey. It doesn’t just serve existing fans, it helps create new ones to keep the hobby thriving. Tone, Style, and Identity The voice of Fearless Few Gaming is confident, cinematic, and grounded. It avoids over explaining, avoids gatekeeping, and avoids the academic tone that often dominates the hobby. Instead, it delivers insight through perspective: what works, what stands out, and what actually matters when the game hits the table. Visually, the channel leans into bold, high contrast presentation with thematic lighting, stylized environments, and deliberate framing choices that elevate tabletop content into something closer to film. The Mission Fearless Few Gaming exists to make tabletop RPGs easier to start, more exciting to explore, and impossible to ignore. By combining professional level production with a deep understanding of what new players actually need, the channel lowers the barrier to entry for one of the most creative hobbies in the world. It doesn’t just review games. It builds the moment where someone decides to play their first one. Links Youtube channel

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Talislanta
Tabletop Roleplaying Games

Talislanta

High-Fantasy
Rules-medium
Heroic
Talislanta is a fantasy tabletop roleplaying game created by Stephan Michael Sechi, first published by Bard Games in 1987. It draws its inspiration from Jack Vance's Dying Earth novels and the travelogue spirit of the Arabian Nights rather than from Tolkien. It built its identity around a single blunt promise printed right on the box: "no elves". No dwarves, no halflings, no standard-issue fantasy races at all - just dozens of original cultures found nowhere else in the genre.  The game has passed through five editions and nearly as many publishers, including a stint at Wizards of the Coast in the early '90s, and creator Stephan Michael Sechi now makes the entire back catalogue - every edition, every supplement - available for free through the official Talislanta Library. Description Playing Talislanta starts with a choice. Instead of creating a character from separate race, class, and skill lists, players pick one of well over a hundred archetypes. Things like the Cymrilan Rogue Magician, the Jaka Beastmaster, or the Mandalan Mystic Warrior - each one a fully realised character tied to a specific culture. Complete with attributes, skills, gear, and a place in the world already worked out. A little light customisation (a point moved here, a skill added there) and the character is ready to play.  What makes the game distinct isn't its mechanics, which are deliberately light, but the scale of its setting: the continent of Talislanta is home to more than a hundred distinct peoples, and the rulebooks spend far more pages on culture, custom, and worldview than on combat math. It rewards players who want to explore a genuinely alien fantasy world over chasing mechanical optimisation. System Overview & Key Features Archetype-Based Character Creation Character creation isn't a build process, it's a selection process. Every archetype in the book arrives fully statted, dressed, and equipped, tied to a named culture and a defined role in Talislantan society. Archetypes are deliberately unbalanced against one another, since staying true to the setting mattered more to Sechi than parity between character options. The Unified Action Table Skill checks, combat rolls, and magic all resolve on a single d20 chart. Attacking works exactly like any other skill roll: add a skill rating, compare to a target number. There's no separate combat subsystem to memorise, which keeps the rules themselves down to a few dozen pages even in the densest editions. Modes and Orders Magic runs on two interlocking pieces: Modes (twelve broad effect categories like Attack, Heal, or Illusion) and Orders (culturally rooted schools of magic, from Cartomancy to Elemental Magic). A magician's Order shapes how a Mode behaves and looks when cast, so the same underlying effect plays out completely differently in different hands - which lets a short list of Modes support a near-endless variety of actual spells. A World Built Without Tolkien Every culture in Talislanta was designed to avoid genre default: no elves, no generic barbarians, no standard dragons. In their place are peoples like the Thralls (identical clone-warriors distinguishable only by tattoo), the sky-sailing Phantasians, and the shapeshifting Sindarans. The setting material - not the rules - is where most of the page count and most of the game's reputation live. Links talislanta.com - Official Talislanta website talislanta.com/talislanta-library - Free official PDFs of every edition and supplement ever published

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DM Timothy
Video

DM Timothy

English
Dungeons & Dragons
Youtube
Welcome! I'm a giant, obsessed, D&D Nerd, running well over 300 games a year. In short, I play more D&D than is probably healthy. The goal here on the channel is to leverage that obsession, and your own talents, to help one another improve our games of dungeons and dragons, without ALL of us needing to sacrifice a full time job's worth of time on prep and gameplay. If that sounds like a good deal, I'd love to earn your sub! I'd be happy to start by answering ANY D&D question you might have, either in the comments section, on my discord server, or in a dedicated video. Just drop a comment and I'll do my best to help. Links youtube.com - Youtube channel discord.gg - Discord server

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