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Latest update
Update log - July 2026 “Time to schedule”
Update log

Update log - July 2026 “Time to schedule”

Hope you are all having a nice summer. While we haven't been bombarding the site with massive updates these past few months, we have been working on things in the background. Just to keep you all somewhat updated and ensured, that we are still actively working on the platform - here is a brief update and check-in. Minor improvements Every now and then we have pushed new and small updates to the platform. Just today, we finally got around to implementing the time & day scheduling to the game posts. So if you have a game post running, be sure to edit it and add the days you are planning on running the game, and at what time the session would be starting. Players looking for games will be also able to filter the groups based on those parameters. Do keep in mind that since the feature is new, almost all of the games listed at the moment are still without a preferred day and time - so they will not be shown to you when you use the filter. But as time goes on and games update their listing, more and more will have those elements. Additionally a few updates were added to the game post creation process - nothing gamebreaking or -changing. Just some convenience factors. .gg We have officially shifted to a new primary web address (although you are free to keep using whichever domain ending you have before - nothing should be negatively affected. But Groupfinder can now be also accessed via groupfinder.gg Even though the platform is global - having the .eu ending seemed to cause more confusion than we had anticipated. But this is more of a cosmetic change - nothing in our core values or goals has changed as a part of this shift. Library evergrowing The library is rapidly growing - every week new entries are added. Some thanks to the help of a few volunteers, to whom we are extremely grateful. It is becoming a proper tabletop gaming resource now. But it will never be complete - we are seeing new tabletop projects and creators pop up all the time - and we would love to be a gateway between them and you. Group Manager This is the biggest element we have been working on since the start of the year (and even before). While not ready to go live - we are anticipating that the day is drawing ever closer by every week and testing cycle. Group manager will be a parallel mode to Groupfinder - a system to manage your.. well.. group. Keep track of timefinder polls to schedule the next session. Share files with your players - or make them private, so that only you can see them - or only some of the players. This will make it easier to keep track of various notes, lore and character backstories. Or just share gifs.. Also a viable approach. But until we have anything more substantial to report - I will be signing off for now. But will keep a watchful and helpful eye on the platform. And if you have a friend or a group that could benefit from using Groupfinder - be sure to tell them about the site - it will be a win-win situation. The more people know about Groupfinder, the faster your games get filled - and the faster you find a group to join. Till next time.

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Recent posts

All latest posts (games and profiles). Both new and bumped posts end up at the top

Tabletop RPG
Tabletop RPG
CYPHER
Cypher System
Online
Oneshot
Between Two Fires
New
Posted 14 minutes ago
Players
5/6
GM
1/1
Cypher System
en English

Between Two Fires

This is a trial session using the Cypher System and a setting of my own writing in the space opera/combat genre. We have one spot available, although if there's interest I'm happy to run a separate group. The session will run from 6pm UK Time for around 4 hours to see if the ruleset and setting are a good fit. It will use pregen characters So far, we have 5 out of 6 spots, but if there's enough interest for a second group I'm happy to oblige. This is a trial session, no experience is needed. Just bring yourself (Discord) and a willingness to have (sometimes not organised) fun! The first trial session is for Tuesday 18 August 2026, starting at 6pm UK time on my discord.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Zombieredo
Players
0/10
GM
1/1
Homebrew
en English

Zombieredo

Homebrew Homebrew
Horror Horror
AMERICA HAS FALLEN. THE WASTES AWAIT. The year is 2024. The world ended in a matter of weeks. First came the undead pouring out of Eastern Europe. Then came Operation PEACE—a brutal, systemic plot by global powers to betray, enslave, and exterminate the world's demi-human population. As the military turned on its own demi-human soldiers, lines folded, and America crumbled. On July 4th, 2023, Washington, D.C. was reduced to rubble. Now, in the zombie-infested marshlands of Atlantasia County, Louisiana, the survivors fight for what's left. Which side will you choose? THE FACTIONS The Peacekeepers: A brutal right-wing military junta claiming to be the true heirs to the U.S. They enforce a regime of hatred, killing or enslaving all demi-humans on sight. The NAA (New American Union): A fragile wartime coalition of rebels, centrists, and anarchists fighting a total war for freedom against the Peacekeepers. Peacekeeper Reformists: A heavily armed splinter group that rejects the bigotry, believing America can only be reborn through the unification of all survivors—by diplomacy or dominion. Aculon: An authoritarian coastal empire that believes the American identity is dead and buried, aiming to build something entirely new. The Raiders: Lawless, selfish bands plundering the wastes. BRUTAL SOULS-LIKE SURVIVAL Actions have permanent consequences here. We feature a high-stakes death mechanic: 1st Death: A freebie. A narrow escape, a heavy scar, and a lesson learned. 2nd Death: PERMADEATH. If you fall again, your character is gone for good. Choose your battles wisely. WHAT WE OFFER Complete Character Freedom: Play as a human survivor or any type of anthro demi-human you can imagine. Fair & Balanced Gameplay: To keep things fair for everyone, demi-human status is purely cosmetic and roleplay-focused—there are no mechanical buffs. Active, Dedicated GMs: Our team is constantly brewing up new enemies, fresh narrative storylines, and custom equipment/loot to discover. Combat to Cozy: Balance brutal zombie survival and political war with deep slice-of-life roleplay. Build up your camp, form bonds, start romances, and find moments of peace amidst the chaos. Text-Based RP & Sessions: A welcoming text-RP community with organized homebrew TTRPG mechanics. MATURE CONTENT WARNING (18+) This is a STRICTLY 18+ SERVER. Because of the dark, gritty nature of the wasteland, our roleplay features heavy, mature themes. This includes violence, gore, dark lore, and erotic subjects/sexual content (ERP). Age-gating/verification may apply upon entry. Interested in surviving the wastes? Jo

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Ferina Fortunae
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

Ferina Fortunae

Homebrew Homebrew
Combat focused Combat focused
Seeking more players for a Homebrew D&D 5e campaign focused on combat, glory, and daring feats. This is an open recruitment—all levels of experience are welcome! Campaign Setting: The city of Ferina Fortunae, a floating cloud city built for one purpose: eternal entertainment. Here, the greatest gladiators, champions, and warriors across the planes come to test their mettle, promising untold riches and power to the victor. But what happens when the gladiator becomes more than just a pawn in their deadly game? The Plot: Your adventure begins as new arrivals to the city of Ferina Fortunae. Whether you are a disgraced hero seeking a second chance, a thrill-seeker with nothing to lose, or a political prisoner forced into the pits, your path to freedom and power leads through the arena's blood-soaked sands. Survive the gauntlet of monstrous creatures, rival gladiators, and deadly traps to earn your place among the city's elite. But what awaits you inside is more dangerous than any beast you'll face. What to Expect: Action-Packed Combat: A high-octane campaign with a heavy emphasis on dynamic and challenging combat encounters. Including secondary objectives beyond mere survival! Intrigue and Betrayal: Navigate the treacherous alliances within the arena. Glory and Riches: Earn fame, fortune, and legendary status in the cloud city. Roll the Dice! Bring your sharpest wits and a sturdy character, because you'll need both to survive. Game Details: System: Dungeons & Dragons 5.5 (2024), some (2014) Platform: Discord for voice, FoundryVTT for tabletop Schedule: Fresh Start, new campaign, Monday Nights!!!!!! at 9:00 PM Central Time Zone! Come hang out for a session and see if our vibe matches your vibe!

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en English de German
DND5E
Dungeons & Dragons 5E
...
Bruchsal
Online
Vauntedpixie35
Hello, I'm a bit of an experienced Player as I have a bit over 1 year of experience in dnd as both a DM and a Player, I'm available on a weekly manner as I would love to find a regular gaming group I prefer playing either martial classes or halfcasters. I prefer games which have a healthy balance between roleplay and combat.
en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
Archer
A 33m from Sweden looking for some fun dnd campaign togheter with my partner 35f We have some experience with dnd, currently in a every other week campaign and a western reaches server. But looking for a weekly campaign to sink our teeth in and fill the gaps with. Our time zone is gmt+1 playavailability is at 17:00 (5pm) in CST that would be about 12am Got questions, feel free to ask
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Legends of Arithea
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

The Legends of Arithea

Homebrew Homebrew
Roleplay focused Roleplay focused
Hello and welcome to the world of Arithea! Arithea is a world where gods walk among the people, magic is everywhere, and the stars are alive with knowledge of the past. The year is 3999 AR, just before the elder gods return to the mortal plane for the thousand year festival. It should be a time for celebration, but something dark is brewing. There’s whispers about a dangerous magic that turns people mad and tensions growing in the south of the realm. Not that those whispers concern you, of course. After all, you’ve found yourself in the kingdom of Eridia, a place known for its peaceful and welcoming atmosphere. Regardless of how or why you came here, you’re here now, and you have received a mysterious letter signed by the head of the Queen’s guard requesting your help. This is where our story begins. ——————————————————— I’m a 21 year old experienced player (but new dm) that has created an entirely home brew world to run this game in. My big inspirations are Percy Jackson, Studio Ghibli, Genshin Impact, and the podcast Malevolent, though that one doesn’t translate as well as the others since my world isn’t horror. I’m a big fan of whimsy and the rule of cool, so if you’ve got a wacky character idea, this might just be the place for you! I really want to go into depth about your backstory and make you care about not only your character, but the group as a whole. This will be a very rp focused game, with very little but meaningful combat. I plan for it to be mostly serious in terms of tone, but I am also not going to shy away from the occasional ridiculous side quest or silly bit. I will warn you now that I can’t really do voices and accents for the life of me, but I’m going to try my best. I don’t know exactly when this game will start because it will depend on how quickly I find players, but I’m hoping for late August or September. I plan for this to be a very long term game, so please only apply if you’re going to be in it for the long haul. We will be starting with every other week, but we may switch to every week once I get a hang of prepping for/running sessions. ——————————————————— Ground rules: 18+ only. Please be safe on the internet you guys. No AI in any form. No bigotry of any kind. We will be using d&d 5e 2014 rules. I’m also open to homebrew stuff, but you have to ask me first. New players are 100% welcome! You don’t need to have any experience at all with anything d&d, all I ask is that you show up and try your best. I’m totally willing to help you figure it out! I am a new DM. This is the first game I am running ever. There will inevitably be hiccups and mistakes but such is life. If you’re looking for a super polished game, this probably isn’t the one for you, but I have hope that we’ll still have fun, everyone starts somewhere and I’m excited to start here! If everything above sounds good to you, then please fill out the form I made and I will message you with more information if I think you’d be a good fit! (˶ᵔ ᵕ ᵔ˶) Form: https://forms.gle/NxBWoCGCjdwvP2Mw8

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Latest update
Update log - July 2026 “Time to schedule”
Update log

Update log - July 2026 “Time to schedule”

Hope you are all having a nice summer. While we haven't been bombarding the site with massive updates these past few months, we have been working on things in the background. Just to keep you all somewhat updated and ensured, that we are still actively working on the platform - here is a brief update and check-in. Minor improvements Every now and then we have pushed new and small updates to the platform. Just today, we finally got around to implementing the time & day scheduling to the game posts. So if you have a game post running, be sure to edit it and add the days you are planning on running the game, and at what time the session would be starting. Players looking for games will be also able to filter the groups based on those parameters. Do keep in mind that since the feature is new, almost all of the games listed at the moment are still without a preferred day and time - so they will not be shown to you when you use the filter. But as time goes on and games update their listing, more and more will have those elements. Additionally a few updates were added to the game post creation process - nothing gamebreaking or -changing. Just some convenience factors. .gg We have officially shifted to a new primary web address (although you are free to keep using whichever domain ending you have before - nothing should be negatively affected. But Groupfinder can now be also accessed via groupfinder.gg Even though the platform is global - having the .eu ending seemed to cause more confusion than we had anticipated. But this is more of a cosmetic change - nothing in our core values or goals has changed as a part of this shift. Library evergrowing The library is rapidly growing - every week new entries are added. Some thanks to the help of a few volunteers, to whom we are extremely grateful. It is becoming a proper tabletop gaming resource now. But it will never be complete - we are seeing new tabletop projects and creators pop up all the time - and we would love to be a gateway between them and you. Group Manager This is the biggest element we have been working on since the start of the year (and even before). While not ready to go live - we are anticipating that the day is drawing ever closer by every week and testing cycle. Group manager will be a parallel mode to Groupfinder - a system to manage your.. well.. group. Keep track of timefinder polls to schedule the next session. Share files with your players - or make them private, so that only you can see them - or only some of the players. This will make it easier to keep track of various notes, lore and character backstories. Or just share gifs.. Also a viable approach. But until we have anything more substantial to report - I will be signing off for now. But will keep a watchful and helpful eye on the platform. And if you have a friend or a group that could benefit from using Groupfinder - be sure to tell them about the site - it will be a win-win situation. The more people know about Groupfinder, the faster your games get filled - and the faster you find a group to join. Till next time.

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Randomly picked Library entries

Rotating Heroes
Actual Play & Podcasts

Rotating Heroes

English
Dungeons & Dragons
Actual Play
Follow the adventures of a rotating cast featuring the funniest comedians, actors and improvisors around. Listen as they attempt daring deeds, epic exploits and behave like buffoons in this comedy actual play series from Jasper William Cartwright. Started by Zac Oyama in 2020 the show is now entering a new era as from Arc 8 Jasper William Cartwright will be taking over the reigns as DM, continuing the story in the world of Amalar & beyond into Axis. Links headgum.com - Podcast feed spotify.com - Spotify feed patreon.com - Patreon page

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Green Ronin Atomic Assembly Discord
Communities

Green Ronin Atomic Assembly Discord

English
Discord server
Mutants & Masterminds
Official Discord server for Green Ronin Publishing. For players of systems like Mutants & Masterminds, The Expanse RPG, Valiant Adventurers RPG, Cthulhu Awakens RPG, Modern AGE RPG, The Fifth Season RPG, Fantasy AGE RPG and many others. Links Discord server invite

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Pathfinder 2nd Edition (2019)
Tabletop Roleplaying Games

Pathfinder 2nd Edition (2019)

TTRPG
High-Fantasy
English
Pathfinder 2nd Edition is a tactical, crunchy and highly customizable heroic fantasy roleplaying game system published by Paizo. Originally released in 2019 as the evolution of the Pathfinder system (which grew out of the D&D 3.5 system, as a reaction to the release of the simplified and more video game-like D&D 4E). The system recently received a comprehensive "Remaster" overhaul, which decoupled the game from the legacy Open Game License (OGL), moving it to the system-agnostic ORC License. The Remaster version has updated various terminology and streamlined different conflicting mechanics, the core engine of PF2E remains exactly the same as before. Description Like other d20-based fantasy games, players are an adventuring party that go on adventures, defeat enemies and uncover various mysteries while the Game Master (GM) is in charge of running the world around the characters and is in control of managing any enemies and non-player characters they might encounter. However, where D&D 5E leans heavily on "rulings over rules" and simplicity, Pathfinder 2E has shifted its focus on customization and making sure that with every system balance is maintained. Pathfinder 2E is ideal for players who are more into tactical combat, clear rules for exploration, and the ability to build unique character concepts with a reasonable amount of customization without accidentally breaking the game or worry too much about maintaining balance. The system comes with great tools for the GMs as the system provides clear guidelines and mechanics for most situations, meaning the GM rarely has to invent or interpret rules on the fly to keep the game moving. System Overview & Key Features The 3-Action Economy Pathfinder 2E is famous for their action system. Instead of pre-defined action types, the player can perform creatively distribute their actions how they see fit. Instead of always having a "move action" that the character can utilize or leave unused, the system allows a character to instead use that action as an extra attack. Or instead of attacking, the adventurer can move twice (or thrice, if using all actions). Degrees of Success Instead of approaching "1" or "20" on the d20 die as a critical result, The system considers "oversucceeding" as a critical success. Succeeding a roll by 10 or more points it is automatically a Critical Success. If you miss the DC by 10 or more, it is a Critical Failure. Because of this, every single +1 or -1 improvement feels more impactful and important. Feat-Based Character Customization There are no "useless level-ups" Every single level-up players make meaningful choices by selecting from an extensive assortment of Ancestry Feats, Class Feats, Skill Feats, and General Feats. This creates a situation, where even two characters of the same class can be played completely differently. Reliable Encounter Building The game's underlying math is rigorous and highly functional. An encounter mathematically classified as "Severe" will actually push the party to their limits. GMs can trust the system's encounter building rules completely. Keyword and Trait System Spells, weapons, and abilities have specific traits (like "Incapacitation" or "Fire"). If a rule has a trait, it consistently interacts with the rest of the game's mechanics in the exact same way, removing ambiguity. Edicts and Anathema PF2e has abandoned the traditional moral alignment system. Deities and classes are governed by Edicts (things your character must strive to do) and Anathema (things you must avoid), creating a more nuanced approach to roleplaying. Additional links paizo.com/pathfinder - Official Pathfinder website 2e.aonprd.com - Archives of Nethys (Official free rules database for PF2e)

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